a Classic profile, in which you'll have classic courts, a classic scoreboard, classic jerseys, etc). It can also keep mod profiles that remember which mods you want enabled for each profile (e.g. It also detects if a mod you're about to enable will conflict with another enabled mod. It automatically keeps backups of your original files and restores them when you disable the mod. JSGME will detect the mods in that folder on start-up, and allow you to enable any of them. You install it to the game's installation directory, and put any new mod you want to try in a subfolder within a Mods folder. JSGME, or Generic Mod Enabler, is a mod manager that works with any game. Exactly the same things apply.Ī common issue modders creating (and users using) Total Conversions encounter, is the inability to keep the original game and the total conversion installed without having to copy the entire game folder to another place, or keeping manual backups of any files the mod replaces.Īnother common issue for users, is downloading a mod and installing it, only to find out they didn't like it, but not having kept a backup, they have to dig up their original disc to find the original file, or download another mod. All trademarks, images and modified files referenced and featured here are property of their respective. Here you will find the latest news and updates from 2K Sports, along with extensive collection of mods, rosters, tutorials, patches and other downloadable game content for the PC version. Ive only retextured the generic cyberfaces. This mod aims to improve the quality of the generic player cyberfaces and increases the resolution of the default generic player textures from 256x256 to 512x512. DISCLAIMER: This was copied verbatim from the post I did last year for NBA 2K12. NBA2K.ORG is your source for NBA 2K series content. Retextured and HD Generic Players 2K14 V3 UPDATED.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |